ByteDance Ltd. is a multinational internet technology company headquartered in Beijing, China. Founded by Zhang Yiming in 2012, ByteDance is dedicated to building global platforms for creating and sharing content. The company owns a suite of popular applications including TikTok, Douyin, Toutiao, and Vigo Video, which are used by hundreds of millions of users worldwide. ByteDance’s platforms leverage artificial intelligence technology to provide personalized recommendations and high-quality content to users. The company monetizes its user base by displaying personalized ads to its users. Advertisers can target users based on their interests, behaviors, and demographics, making it a highly effective platform for reaching specific consumer groups.
Pioneering AI-Driven Content Recommendation
On April 4, US President Donald Trump extended a looming deadline by 75 days into mid-June. A large number of US lawmakers – Republicans and Democrats – are not convinced that TikTok is independent of Beijing despite being headquartered outside China. TikTok has said around 60% of ByteDance is owned by institutional investors including US giant BlackRock. The Chinese company says it has more than 150,000 employees in almost 120 cities around the world. Seed-Thinking-v1.5 consistently outperformed DeepSeek R1 across sessions, reinforcing its applicability to real-world user needs. To support efficient large-scale training, ByteDance built a system atop its HybridFlow framework.
TikTok Studio and TikTok Shop Seller
That 1 percent stake also came with a board seat in ByteDance’s Chinese entity, tech news website The Information reported in 2021. A Chinese state-owned entity owns 1 percent of Douyin, according to the ByteDance website. TikTok has said this is a requirement under Chinese law and does not impact ByteDance’s international operations. “ByteDance has all this data, all the time, from millions of users,” said Ms Wei Sun, a principal analyst in AI. A Chinese state-owned entity owns 1% of Douyin, according to the ByteDance website. TikTok has said this is a requirement under Chinese law and does not impact ByteDance’s international operations.
- Increased regulatory barriers were also introduced against the company because of tensions between the United States and China.
- The thing is, ByteDance, TikTok’s parent company, has owned and operated other apps within the U.S.
- Brands and businesses can advertise to users based on their interests, as ByteDance’s platforms collect vast amounts of data to ensure precision targeting.
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Is ByteDance a good company to work for?
Despite this reassurance, the U.S. state of Montana passed a law to ban the app in the state. It also has others like TopBuzz, a platform that recommends trending videos and articles to users, and BaBe, a news aggregation app in Indonesia. ByteDance also launched Toutiao, a news aggregation coinmama review app which uses algorithms to suggest articles and videos to users, in 2012. It’s one of the largest news aggregation apps in China and is installed on over 250 million monthly unique devices, according to data from Chinese market research firm, iResearch.
The app was banned in the United States, went dark, then came back online. New users can’t download it, since the app hasn’t returned to U.S. app stores, but those with existing access to the app (or simply the website) can continue watching videos like the ban never happened—at least, for now. The company’s proprietary AI-driven recommendation engine is one of the most advanced in the industry, ensuring that each user receives a unique and tailored experience.
Censorship, surveillance, and data privacy concerns
Rather, it’s an app for TikTok creators to manage posts on their accounts. Similarly, there’s TikTok Shop Seller Center, an app for users who sell products on TikTok to manage their digital shops. Driven by the success of TikTok and their other apps, ByteDance’s yearly revenue ballooned to $80 billion in 2022. The company has more than 150,000 employees and operates offices worldwide. Under the plan, software giant Oracle would continue to house U.S. user data and provide assurances that the data is not accessible from China, this source added.
Most people probably know ByteDance because of TikTok and its recent clash with the U.S. government and its more recent 75-day reprieve. TikTok avoided another ban in the U.S., which was previously set for April 5. With ByteDance now reportedly seeking an AI-powered pair of lenses, Meta’s Quest isn’t the only product it has in its sights. The company’s Ray-Ban glasses are also in sight — but that’s probably far off, at least with how the current rumors paint the picture.
This title is a strategy game that pits you against an enemy army of demons. Like other strategy games, you fortify your lands, fight enemies in combat, and engage in large battles. It’s not quite as popular as Marvel Snap, but it’s not all that niche, overbought vs oversold either, sporting over a million downloads on the Play Store.
Key Milestones in ByteDance’s History:
The app’s users spent approximately $5.5 million globally on these coins in February, an increase of about 243% from an estimated $1.6 million worth in February 2018, according to data from app analytics firm Sensor Tower. TikTok does not have advertising yet, but a January report from online trade magazine Digiday said ByteDance is now starting to test ads on the platform, which could open a new revenue stream internationally. The Chinese commerce ministry published rules in 2020 that added «civilian use» to a list of technologies that are restricted for export.
What it means for technical leaders, data engineers and enterprise decision-makers
170 million of those users happen to be in the U.S., which makes you wonder how a looming ban of the app will affect TikTok’s bottom line. Since then, all the apps on this list have been removed from app stores, and while most allow you to use them if you already had the app on your phone, only one has been added back to marketplaces. ByteDance is part of a growing number of Chinese companies setting its sights on overseas markets including the U.S. From its birth in a Beijing apartment 12 years ago, ByteDance grew into one of the world’s biggest tech firms — best known in most countries as the creator of TikTok. A privately held firm, ByteDance does not release revenue and profit figures, but media estimates of its earnings put it on par with some of the biggest firms in the world. The project also draws on previous efforts, such as Doubao 1.5 Pro, and incorporates shared techniques in RLHF and data curation.
- It’s looking to expand beyond those services to potentially new areas like smartphones, as it looks for further growth areas — but analysts said that could be a tough task.
- Besides, ByteDance is looking forward to strengthening its position in areas such as e-commerce and gaming.
- In 2018, ByteDance hit the lower end of its revenue target of 50 billion to 55 billion yuan ($7.2 billion to $7.9 billion), according to a Bloomberg report.
The company is operating on a range of platforms allowing people to connect across languages, cultures and geographies to create, discover and connect. The company has a portfolio of applications available in over 150 markets and 75 languages, which includes TikTok, Helo, Douyin, Resso, Lark, Toutiao, and BaBe. ByteDance generates revenue primarily through targeted advertising across its platforms. Brands and businesses can advertise to users based on their interests, as ByteDance’s platforms collect vast amounts of data to ensure precision targeting.
Despite facing challenges, ByteDance’s relentless pursuit of innovation continues to drive its growth and influence in the tech world. Increased regulatory barriers were also introduced against the company because of tensions between the United States and China. National security concerns about the collection of user data led the U.S. government to ban the app from being installed on government-issued devices. Legislation was also introduced that could lead to a national ban of the platform altogether. In 2016 ByteDance released the video-sharing app Douyin, exclusively for users in China. The popularity of Douyin in China inspired the team to develop TikTok for international audiences.
When Nickolas isn’t hitting a story, he’s often grinding away at a game or chilling with a book in his hand. The developers behind TikTok, ByteDance, are reportedly looking to enter the competitive AI space with a new wearable. The figurines aren’t real, but thanks to ChatGPT’s new image generator they look genuine, and they are flooding platforms from TikTok to LinkedIn.
It essentially combines the capabilities of multiple models into one, each lh crypto broker overview specializing in a different domain. It started with the announcement of OpenAI’s o1 model in Sept. 2024, but really took off with the DeepSeek R1 release in Jan. 2025. Government regarding a potential solution for TikTok U.S. An agreement has not been executed. Writing for him can vary from delivering the latest tech story to scribbling in his journal.
The standalone Lark app for iOS and Android is described as a «team collaboration» app, which, for all intents and purposes, means its basically a Microsoft Teams or Slack competitor. Lark has features like in-app messaging and video calling, as well as collaborative document sharing. Despite the company’s grandiose success, ByteDance has faced international scrutiny as a result of accusations that the company imposes censorship in favour of the Chinese government. For example, users have accused the company of deleting articles on BaBe that were critical of the Chinese government. In 2019 TikTok user Feroza Aziz’s account was suspended after she posted a video criticizing the Chinese government’s mass detention of Uyghur Muslims.
ByteDance has rocketed in recent years to become one of the most valuable companies in the world, worth around US$225bil (RM1.05 trillion), according to market intelligence firm CP Insights. For technical leads managing the lifecycle of large language models—from data curation to deployment—Seed-Thinking-v1.5 presents an opportunity to rethink how reasoning capabilities are integrated into enterprise AI stacks. The development team notes that reasoning models trained primarily on verifiable tasks demonstrated strong generalization to creative domains—an outcome attributed to the structure and rigor embedded in mathematical training workflows. The Streaming Rollout System (SRS) is a notable innovation that separates model evolution from runtime execution. It accelerates iteration speed by asynchronously managing partially completed generations across model versions.
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